Shortens the road from thought to spark: +6 MATK per level.
- Magic attack
- 6.00 per level
Requires level 1
High magic damage from INT. Fragile early on. Starts with a rod.
Shortens the road from thought to spark: +6 MATK per level.
Requires level 1
Recovers 0.4 HP per second and +1% max HP per level.
Requires level 1
A fire lance every 4 seconds. Earth burns; water smothers it.
Requires level 5 · after Arcane Focus 3
An ice shard every 4.5 seconds. The mirror of fire.
Requires level 5 · after Arcane Focus 3
Three soul bolts, ghost element. Almost no cast: good against the undead.
Requires level 10 · after Arcane Focus 5
Calls the sky down on up to 4 enemies. Wind tears through earth.
Requires level 20 · after Fire Bolt 5
Raises a column of fire under three enemies. Long, costly cast: worth the DEX and INT.
Requires level 25 · after Fire Bolt 7
A rod is still a stick. +3 ATK and +2% attack speed per level.
Requires level 1
When the mana runs dry, the staff is still a stick. Cheap, almost instant.
Requires level 10 · after Staff Strike 3